new RenderTarget(renderer, width, height [, scale] [, minFilter] [, autoClear] [, autoResize])
Parameters:
Name | Type | Argument | Default | Description |
---|---|---|---|---|
renderer |
Phaser.Renderer.WebGL.WebGLRenderer | A reference to the WebGLRenderer. |
||
width |
number | The width of this Render Target. |
||
height |
number | The height of this Render Target. |
||
scale |
number |
<optional> |
1 | A value between 0 and 1. Controls the size of this Render Target in relation to the Renderer. |
minFilter |
number |
<optional> |
0 | The minFilter mode of the texture when created. 0 is |
autoClear |
boolean |
<optional> |
true | Automatically clear this framebuffer when bound? |
autoResize |
boolean |
<optional> |
false | Automatically resize this Render Target if the WebGL Renderer resizes? |
- Since: 3.50.0
- Source: src/renderer/webgl/RenderTarget.js (Line 10)
Members
-
autoClear :boolean
-
Controls if this Render Target is automatically cleared (via
gl.COLOR_BUFFER_BIT
) during theRenderTarget.bind
method.If you need more control over how, or if, the target is cleared, you can disable this via the config on creation, or even toggle it directly at runtime.
Type:
- boolean
- Since: 3.50.0
- Source: src/renderer/webgl/RenderTarget.js (Line 112)
-
<readonly> autoResize :boolean
-
Does this Render Target automatically resize when the WebGL Renderer does?
Modify this property via the
setAutoResize
method.Type:
- boolean
- Since: 3.50.0
- Source: src/renderer/webgl/RenderTarget.js (Line 125)
-
destroy
-
Removes all external references from this class and deletes the WebGL framebuffer and texture instances.
Does not remove this Render Target from the parent pipeline.
- Since: 3.50.0
- Source: src/renderer/webgl/RenderTarget.js (Line 326)
-
framebuffer :WebGLFramebuffer
-
The WebGLFramebuffer of this Render Target.
This is created in the
RenderTarget.resize
method.Type:
- WebGLFramebuffer
- Since: 3.50.0
- Source: src/renderer/webgl/RenderTarget.js (Line 50)
-
<readonly> height :number
-
The height of the texture.
Type:
- number
- Since: 3.50.0
- Source: src/renderer/webgl/RenderTarget.js (Line 82)
-
minFilter :number
-
The minFilter mode of the texture. 0 is
LINEAR
, 1 isNEAREST
.Type:
- number
- Since: 3.50.0
- Source: src/renderer/webgl/RenderTarget.js (Line 103)
-
renderer :Phaser.Renderer.WebGL.WebGLRenderer
-
A reference to the WebGLRenderer instance.
Type:
- Since: 3.50.0
- Source: src/renderer/webgl/RenderTarget.js (Line 41)
-
scale :number
-
A value between 0 and 1. Controls the size of this Render Target in relation to the Renderer.
A value of 1 matches it. 0.5 makes the Render Target half the size of the renderer, etc.
Type:
- number
- Since: 3.50.0
- Source: src/renderer/webgl/RenderTarget.js (Line 92)
-
texture :WebGLTexture
-
The WebGLTexture of this Render Target.
This is created in the
RenderTarget.resize
method.Type:
- WebGLTexture
- Since: 3.50.0
- Source: src/renderer/webgl/RenderTarget.js (Line 61)
-
unbind
-
Unbinds this Render Target and optionally flushes the WebGL Renderer first.
- Since: 3.50.0
- Source: src/renderer/webgl/RenderTarget.js (Line 302)
-
<readonly> width :number
-
The width of the texture.
Type:
- number
- Since: 3.50.0
- Source: src/renderer/webgl/RenderTarget.js (Line 72)
Methods
-
adjustViewport()
-
Adjusts the GL viewport to match the width and height of this Render Target.
Also disables
SCISSOR_TEST
.- Since: 3.50.0
- Source: src/renderer/webgl/RenderTarget.js (Line 261)
-
bind( [adjustViewport] [, width] [, height])
-
Pushes this Render Target as the current frame buffer of the renderer.
If
autoClear
is set, then clears the texture.If
adjustViewport
istrue
then it will flush the renderer and then adjust the GL viewport.Parameters:
Name Type Argument Default Description adjustViewport
boolean <optional>
false Adjust the GL viewport by calling
RenderTarget.adjustViewport
?width
number <optional>
Optional new width of this Render Target.
height
number <optional>
Optional new height of this Render Target.
- Since: 3.50.0
- Source: src/renderer/webgl/RenderTarget.js (Line 216)
-
clear()
-
Clears this Render Target.
- Since: 3.50.0
- Source: src/renderer/webgl/RenderTarget.js (Line 278)
-
resize(width, height)
-
Resizes this Render Target.
Deletes both the frame buffer and texture, if they exist and then re-creates them using the new sizes.
This method is called automatically by the pipeline during its resize handler.
Parameters:
Name Type Description width
number The new width of this Render Target.
height
number The new height of this Render Target.
- Since: 3.50.0
- Source: src/renderer/webgl/RenderTarget.js (Line 174)
Returns:
This RenderTarget instance.
-
setAutoResize(autoResize)
-
Sets if this Render Target should automatically resize when the WebGL Renderer emits a resize event.
Parameters:
Name Type Description autoResize
boolean Automatically resize this Render Target when the WebGL Renderer resizes?
- Since: 3.50.0
- Source: src/renderer/webgl/RenderTarget.js (Line 145)
Returns:
This RenderTarget instance.